0 REM SOUND BOARD DEMO BY M.STANTON 10 DIM D(8,14) 20 FOR J=1 TO 8 : FOR I=0 TO 14 30 READ D(J,I) 40 NEXT I : NEXT J 50 FOR I=1 TO 16 : PRINT : NEXT I 60 PRINT "SOUND MENU" 70 PRINT : PRINT "1 SHOOT" : PRINT "2 SHOOT" : PRINT "3 TRAIN" 80 PRINT "4 PING" : PRINT "5 EXPLODE" : PRINT "6 TICK" 90 PRINT "7 TOCK" : PRINT "8 BOING" 100 PRINT : PRINT "CHOOSE" 110 GET A$ : POKE 3,0 : A=VAL(A$) 120 IF A <1 OR A > 8 THEN 110 130 FOR I=0 TO 14 140 POKE 48128,I : POKE 48129,D(A,I) 150 NEXT I : FOR I=1 TO 500 : NEXT I : GOTO 100 160 DATA 0,0,0,0,0,0,0,55,16,0,0,0,5,9,0 : REM SHOOT 170 DATA 0,0,0,0,0,0,15,7,16,16,16,0,8,0,0 : REM SHOOT 180 DATA 0,0,0,0,0,0,30,55,16,0,0,200,0,14,0 : REM TRAIN 190 DATA 24,0,0,0,0,0,0,62,16,0,0,0,15,0,0 : REM PING 200 DATA 0,0,0,0,0,0,31,7,16,16,16,0,24,0,0 : REM EXPLODE 210 DATA 31,0,0,0,0,0,0,62,16,0,0,31,0,0,0 : REM TICK 220 DATA 47,0,0,0,0,0,0,62,16,0,0,31,0,0,0 : REM TOCK 230 DATA 0,1,130,0,54,0,0,56,16,16,16,0,50,8,0 : REM BOING